Loyantic turns everyday shoppers into daily players — and daily players into repeat buyers. A configurable arcade of 40+ games, loyalty currency and catalog-linked rewards, deployed under your brand, colors and products.
Everything that drives discovery, repeat visits and bigger baskets — bundled into one platform you own. No game studio required.
Idle and pet sims, arcade classics, puzzles, quizzes and skill games — each able to surface your live products inside the gameplay, so play sells.
Points fuel the fun; cash-pegged credits redeem only for your vouchers — so every reward routes players straight back to your checkout.
Credits and game wins convert into your own vouchers, bound to real products — turning play directly into basket value you can measure.
Optionally apply trading-card mechanics to your products — rarity tiers, verified ownership and shareable albums that bring collectors back.
Daily and weekly quests, login streaks, 150+ auto-unlocking achievements, raffles and per-game leaderboards keep the loop turning.
A recurring monthly pass and a merch shop — two extra revenue streams that ship out of the box.
Profiles, showcases, referral links and share-to-win loops — turning your players into a free acquisition channel.
Profiles, order counts, newsletter status, vouchers and leaderboards sync to your CRM's custom objects — loyalty data lives where marketing already works.
Installable to the home screen, anonymous local save, no login friction, age-gated and privacy-conscious from first load.
Supply a logo, your brand colors, a product API and a CRM mapping — Loyantic renders as a fully branded app. The screens below are the same engine, re-skinned for three different brands.
Amber theme · supplements brand
Cyan theme · beverages brand
Rose theme · wellness brand
All color, surface, radius and typography values live as design tokens. A brand supplies its token set and logo lockup to restyle the entire app — exactly the difference between the three phones above.
A pluggable data adapter pulls live products (GraphQL/REST) into games, cards and vouchers. Point it at the brand's marketplace API and the whole arcade fills with that brand's catalog.
Payouts, prices, caps, voucher tiers, game roster and rarity rules are data, not code. Each deployment is tuned to the brand's margins and assortment.
Map loyalty events to the brand's own CRM objects and switch language packs. The engine is multi-language ready and CRM-agnostic, with adapters for any major CRM.
Most loyalty schemes hand out points that lead nowhere. Loyantic's hard currency is pegged to real money and flows one way — into your catalog.
A daily game awards soft points and hard credits.
Points buy cosmetics, boosts and collectible cards.
Banked credits convert to a €5 / €10 catalog voucher.
The voucher pulls the player back to the store to order.
Wherever customers buy again and again, Loyantic turns one-off shoppers into regulars — with incentives designed carefully for regulated markets. It drops into any catalog-driven brand.
Marketplaces and retailers that need compliant, age-gated engagement tied to a live product catalog.
Subscription-friendly verticals where streaks, quests and rewards drive repeat orders.
Consumer brands that want a loyalty club and reward mechanics without a custom build.
Any direct-to-consumer store looking to add a gamified rewards layer on top of checkout.
An operator licensed Loyantic to add a branded loyalty arcade to its marketplace. The generic engine was configured into a production instance under the operator's own brand:
games per deployment
currencies, tuned to catalog
achievements configured
branded instance per license
Buy it once, own it forever. A perpetual white-label license for your brand, plus a one-time setup — no revenue share, no per-user fees, no subscription.
A perpetual right to run one branded Loyantic instance under the client's brand.
Design-system theming, logo lockup and UI tailored to the brand — the visible skin of the arcade.
Catalog / marketplace API adapter plus CRM and loyalty backend wiring for any CRM.
Game roster, currency tuning, voucher tiers, achievements and collectible-card set.
Deployment, end-to-end testing and launch support for the production instance.
Entry price for one branded deployment. Final scope is quoted per project.